Distributed Rendering for Gaming Laptops
Distributed Rendering for Gaming Laptops ATMECS – Content Team Provided Distributed Rendering for one of the leading IT infrastructure manufacturing & distribution companies which manufactures laptops, servers, and printers etc. Challenges: Relatively new technology – Ethereum blockchain Most of the libraries around Ethereum blockchain have been constantly being updated and we had to keep up with the changes. Even though Distributed Rendering is not a new technology, there are very few instances of using it against blockchain. Solution Approach: An Ethereum Blockchain instance has been created on the Azure Cloud using existing templates provided by Azure. A distributed rendering algorithm using blender has been created in Python. Blender is one of the leading tool designers used to create/design animation and virtual reality scenes, characters and images. It has an inbuilt feature to render on-remote machines. This feature had been used to build a python module that accepts and renders a raw image on multiple machines. This python module has been made available on a RESTful API call. Distributed Rendering for Gaming Laptops
Distributed Rendering for Gaming Laptops Read More »